Korea Trade Data

Video game consoles, arcade games and table games: South Korea exports and imports

HS 9504 · 비디오게임 콘솔과 비디오게임기, 테이블게임용구나 실내게임용구(핀테이블용구ㆍ당구용구ㆍ카지노게임용 특수테이블ㆍ자동식 볼링용구를 포함한다), 코인ㆍ은행권ㆍ은행카드ㆍ토큰과 그 밖의 지급수단으로 작동되는 오락용 기계 · latest month: October 2026

Exports, October 2026
$12.4M
+4.7% vs previous month
vs same month a year earlier
-14.6%
export value
Exports, last 12 months
$173.2M
+23.1% vs 12 months before
Imports, October 2026
$66.4M
Export value per kg
$53.50
net weight, October 2026

In October 2026, South Korea exported $12.4 million of video game consoles, arcade games and table games (HS 9504), up 4.7% from September 2026 and down 14.6% from October 2025.

Over the 12 months to October 2026, exports of video game consoles, arcade games and table games (HS 9504) totalled $173.2 million, up 23.1% from the 12 months before ($140.7 million).

The largest destination over the 12 months to October 2026 was Hong Kong ($42.4 million, 24.5% of the total), followed by the United States and China.

That was 23.0% of South Korea's exports under HS chapter 95 (toys, games and sports equipment) over the same 12 months.

Imports in October 2026 were $66.4 million (up 43.9% from October 2025), leaving a deficit of $54.0 million for the month.

Official description of HS 9504: Video game consoles and machines, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling equipment, amusement machines operated by coins, banknotes, bank cards, tokens or by any other means of payment.

Last 24 months

Monthly exportsExport value in US dollars (FOB).
$0M$10M$20M$30MOct ’26May ’26Dec ’25Jul ’25Feb ’25November 2024: $8.2 millionDecember 2024: $10.1 millionJanuary 2025: $8.5 millionFebruary 2025: $11.4 millionMarch 2025: $11.3 millionApril 2025: $12.3 millionMay 2025: $10.9 millionJune 2025: $15.6 millionJuly 2025: $11.5 millionAugust 2025: $10.8 millionSeptember 2025: $15.5 millionOctober 2025: $14.6 millionNovember 2025: $13.4 millionDecember 2025: $11.6 millionJanuary 2026: $11.9 millionFebruary 2026: $14.6 millionMarch 2026: $13.5 millionApril 2026: $18.2 millionMay 2026: $13.7 millionJune 2026: $21.5 millionJuly 2026: $17.9 millionAugust 2026: $12.6 millionSeptember 2026: $11.9 millionOctober 2026: $12.4 million
Monthly importsImport value in US dollars (CIF).
$0M$25M$50M$75M$100MOct ’26May ’26Dec ’25Jul ’25Feb ’25$66.4MNovember 2024: $33.1 millionDecember 2024: $30.3 millionJanuary 2025: $24.9 millionFebruary 2025: $22.7 millionMarch 2025: $21.9 millionApril 2025: $75.6 millionMay 2025: $25.8 millionJune 2025: $37.2 millionJuly 2025: $40.9 millionAugust 2025: $40.3 millionSeptember 2025: $53.5 millionOctober 2025: $46.2 millionNovember 2025: $48.5 millionDecember 2025: $48.3 millionJanuary 2026: $30.2 millionFebruary 2026: $28.0 millionMarch 2026: $30.0 millionApril 2026: $53.6 millionMay 2026: $28.3 millionJune 2026: $62.1 millionJuly 2026: $52.0 millionAugust 2026: $43.7 millionSeptember 2026: $66.6 millionOctober 2026: $66.4 million

Subheadings under HS 9504

CodeProductExports, 12 monthsSharevs 12 months beforeOctober 2026
9504.20Articles and accessories for billiards of all kinds$3.8M 2.2%-53.3%$284K
9504.20.1000Billiard tables$2.5M 64.3%-50.8%$139K
9504.20.2000Billiard balls$352K 9.2%-82.2%$11K
9504.20.9000Other$1.0M 26.5%-17.3%$134K
9504.30Other games, operated by coins, banknotes, bank cards, tokens or by other means of payment, other than automatic bowling$17.7M 10.2%-12.0%$1.7M
9504.30.1000games of chance that immediately return a monetary award$1.2M 7.0%-41.8%$113K
9504.30.9000Other$16.5M 93.0%-8.4%$1.6M
9504.40Playing cards$56.9M 32.8%+117.5%$7.0M
9504.50Video game consoles and machines, other than those of subheading 9504.30$51.9M 29.9%+85.3%$2.0M
9504.50.1000Video games of a kind used with a television receiver$26.9M 51.8%+41.2%$53K
9504.50.9000Other$25.0M 48.2%+178.5%$1.9M
9504.90Other$42.9M 24.8%-26.2%$1.4M
9504.90.1020Pin setters$1,527 0.0%–$0
9504.90.1030Bowling balls$1.5M 3.6%+61.1%$46K
9504.90.1040Lane$137 0.0%–$0
9504.90.1050Bowling pins$0 0.0%–$0
9504.90.1090Other$2.1M 4.9%+1.5%$64K
9504.90.2000Electronic games$12.1M 28.1%+24.3%$351K
9504.90.3000Other articles and equipment$1.8M 4.3%-5.6%$59K
9504.90.9020Of electronic games$4.6M 10.7%-76.8%$148K
9504.90.9090Other$20.8M 48.4%-12.3%$748K

Six-digit codes are international; the indented ten-digit codes are South Korea's own subdivision. These rows are world totals; "Share" is the share of the row above.

Top destinations

Export value over the 12 months to October 2026. 146 countries received this product from South Korea in the last 24 months; the table shows the largest 20.

RankCountryExports, 12 monthsSharevs 12 months before Rank beforeOctober 2026
1Hong Kong $42.4M24.5%+206.1%4 $465K
2United States $35.3M20.4%-1.6%1 $5.0M
3China $16.9M9.8%-1.6%3 $711K
4United Kingdom $11.1M6.4%+106.3%6 $661K
5United Arab Emirates $9.3M5.4%-57.2%2 $1.3M
6Germany $7.5M4.3%+171.4%11 $687K
7Philippines $6.1M3.5%+66.2%9 $289K
8Japan $5.8M3.4%-4.2%5 $607K
9Singapore $5.1M2.9%+44.0%10 $92K
10Spain $4.8M2.8%+195.9%14 $305K
11France $2.8M1.6%+283.3%21 $259K
12Taiwan $2.7M1.6%-46.5%7 $172K
13Canada $2.6M1.5%+44.6%13 $97K
14Vietnam $2.5M1.4%-45.8%8 $130K
15Australia $2.3M1.4%-14.3%12 $181K
16Netherlands $2.1M1.2%+107.4%17 $373K
17Kyrgyzstan $1.5M0.8%+659.4%32 $0
18Austria $1.2M0.7%+1,516%48 $281K
19Kazakhstan $932K0.5%+404.7%33 $182K
20Uzbekistan $797K0.5%-38.6%15 $29K

Countries are linked when exports of this product to them reached $5,000,000 over 24 months.

Monthly figures

MonthExportsvs year earlierExport weightExport $/kg ImportsImport weight
October 2026$12.4M-14.6%232 t $53.50$66.4M1,435 t
September 2026$11.9M-23.4%337 t $35.27$66.6M1,524 t
August 2026$12.6M+16.2%222 t $56.77$43.7M1,257 t
July 2026$17.9M+55.6%282 t $63.63$52.0M1,448 t
June 2026$21.5M+38.0%312 t $68.87$62.1M1,474 t
May 2026$13.7M+26.0%262 t $52.43$28.3M1,275 t
April 2026$18.2M+47.9%468 t $38.88$53.6M1,656 t
March 2026$13.5M+19.1%373 t $36.20$30.0M1,118 t
February 2026$14.6M+27.7%287 t $50.80$28.0M1,434 t
January 2026$11.9M+39.9%224 t $52.94$30.2M1,306 t
December 2025$11.6M+15.0%359 t $32.25$48.3M1,749 t
November 2025$13.4M+64.7%270 t $49.72$48.5M1,486 t
October 2025$14.6M+66.9%384 t $37.92$46.2M1,634 t
September 2025$15.5M+63.9%509 t $30.46$53.5M1,728 t
August 2025$10.8M+53.6%454 t $23.90$40.3M1,417 t
July 2025$11.5M+42.7%328 t $35.06$40.9M1,562 t
June 2025$15.6M+65.1%400 t $38.96$37.2M1,407 t
May 2025$10.9M+36.7%395 t $27.52$25.8M1,234 t
April 2025$12.3M+13.7%352 t $34.95$75.6M1,651 t
March 2025$11.3M+40.1%352 t $32.19$21.9M1,241 t
February 2025$11.4M+34.1%527 t $21.66$22.7M923 t
January 2025$8.5M-19.7%368 t $23.05$24.9M1,252 t
December 2024$10.1M-4.3%362 t $27.84$30.3M1,449 t
November 2024$8.2M-54.2%323 t $25.24$33.1M1,340 t

Exports FOB, imports CIF, US dollars. Weight is net weight. "vs year earlier" compares export value with the same month one year before and is left blank when that month was under $10,000. Source: Korea Customs Service, via data.go.kr.